Larus (DVM)

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Info

Larus can be obtained from:

  • Dragon Event Banner Summon

Dialogue

Idle:No Closeness

  • My duty is to help the sun reach where it can't.
  • Feel the warmth of the sun.
  • I'm in awe of this intense sunlight.

Evolution

Evolution Material 1 Maternal 2 Material 3 Other Requirements
Junior Evolution 200 High Tier Evolution Gem 300 Mid Tier Elemental Energy 150 High Tier Elemental Energy Can Evolve After Summoning
Adult Evolution 200 Top Tier Evolution Gem 600 High Tier Elemental Energy 300 Top Tier Elemental Energy N/A

Skill

Image Name Upgrade Other Information
Larus DEF UP Leader Skill.png Larus DEF UP Leader Skill In boss battles, allies' DEF increases by 48%.
  • Target Count:5
Brilliant Sun .png Brilliant Sun Heal the target with the brilliant sunlight also

increases CRIT Rat for 10 seconds and the amount of recovery increases according to your Max HP.

  • Lv.2 Skill Recovery increased by 20%
  • Lv.3 Skill Recovery increased by 30%
  • Lv.4 Skill Recovery increased by 40%
  • Lv.5 Skill Recovery increased by 60%
  • Mana Cost:2
  • Cooldown:20 sec
  • Target Count:3
  • Attack Range:Vertical (L)
Radiance.png Radiance At certain intervals, grants an attack power increase for 10 seconds and a shield equal to 15% of the user's Max HP 3 allies in the back as this skill is activated from the start of battle.
  • Lv.2 Cooldown decreased by 2 sec.
  • Lv.3 Cooldown decreased by 3 sec.
  • Lv.4 Cooldown decreased by 4 sec.
  • Lv.5 Cooldown decreased by 5 sec.
  • Cooldown:15 sec
  • Target Count:2
Sunray.png Sunray (Junior Unlock) Deals damage to random enemies at regular interval each bullet has an 85% chance to reduce the target's DEF for 40 seconds.
  • Lv.2 Cooldown decreased by 6 sec.
  • Lv.3 Cooldown decreased by 9 sec.
  • Lv.4 Cooldown decreased by 12 sec.
  • Lv.5 Cooldown decreased by 15 sec.
  • Cooldown:25 sec
  • Target Count:1
Purging Light.png Purging Light (Adult Unlock) Reduces the vitality of an ally in danger at certain intervals and recovers 9% of your maximum health.
  • Cooldown:3 sec
  • Target Count:1

Dragon Team Bonus

  • Healing Formation:2 or more Recovery Dragons results in Effect RES+10%
  • Grace of Water:Damage inflicted to opposite element is increased by 5% and damage taken by your earth dragon is decreased by 5%