Recover 20% of target Max HP and grant invulnerable effect for 3 sec, the amount recover is increased proportionally to your HP (Water),DEF(Fire),Max HP (Dark)
Lv.2 Skill recovery increased by 10%
Lv.3 Skill recovery increased by 20%
Lv.4 Skill recovery increased by 30%
Lv.5 Skill recovery increased by 50%
Mana Cost:2
Cooldown:20 sec
Target Count:1
Attack Range:Circular (M)
Spirit of Forest+
Target recovers an additional amount of 10% of Max HP over 10 sec.
Mana Cost:2
Cooldown:20 sec
Target Count:1
Attack Range:Circular (M)
Protection of the Land
Periodically restores vulnerable allies HP by 5% for 5 sec and additionally removes 1 harmful effect on the target./Create equal to create a barrier on ally with very low HP which can damage equal to 8% of your Max HP for 10 sec./Create a barrier equal to 450% of your DEF on an ally with very low HP for 10 sec./Recover 5% of ally HP with very low HP over 5 sec in addition grant immune effect on target for 10 sec
Lv.2 Cooldown decreased by 1 sec.
Lv.3 Cooldown decreased by 2 sec.
Lv.4 Cooldown decreased by 3 sec.
Lv.5 Cooldown decreased by 5 sec.
Cooldown:20 sec
Target Count:2
Back to Nature (Junior Unlock)
Every set duration, increase all allies EVA,DEF for 15 sec,An ally dies resurrect immediately recover 30% of it HP,HP by 30% when one allies HP is below 30%
Lv.2 Skill recovery increased by 10%
Lv.3 Skill recovery increased by 20%
Lv.4 Skill recovery increased by 30%
Lv.5 Skill recovery increased by 50%
Cooldown:90 sec
Target Count:5
Dragon Team Bonus
Healing Formation:2 or more Recovery Dragons results in Effect RES+10%
Grace of Earth,Water,Fire,Dark: Damage inflicted to opposite element is increased by 5% and damage taken by your earth dragon is decreased by 5%
Unity of the Land-Enix and Abyss Edge All Elements:HP+10% and DEF+10%
Guardian of Justice-Guardian,Enix,Knight Armor All Elements:HP+10% and Critical Rate 10%
Guardian of Armor-Gaian and Enix All Element:Recovery Skill Effect+15%
Guardian of Chaos-Balrog,Iiian,Enix All Element:DEF+15%