Darknix of Ruin (DVM)

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Info

Darknix of Ruin can be obtained from:

  • Dragon Event Summon

Dialogue

Idle:No Closeness

  • We have nothing to talk about.
  • Weak things...
  • You break it too.

Evolution

Evolution Material 1 Maternal 2 Material 3 Other Requirements
Junior Evolution 200 High Tier Evolution Gem 300 Mid Tier Elemental Energy 150 High Tier Elemental Energy Can Evolve After Summoning
Adult Evolution 200 Top Tier Evolution Gem 600 High Tier Elemental Energy 300 Top Tier Elemental Energy N/A

Skill

Image Name Upgrade Other Information
Darknix of Ruin CRI Rate Up Leader Skill.png Darknix of Ruin CRI Rate Up Leader Skill The CRIT Rate of all allies increases by 50%
  • Target Count:5
Punishment of Doom .png Punishment of Doom Damage foes with powerful magic using all of your resent power increases greatly depending on the criticality probability (maximum 200); while hitting a boss, damage increases as the number of targets decreases.
  • Lv.2 Skill damage increased by 20%
  • Lv.3 Skill damage increased by 30%
  • Lv.4 Skill damage increased by 40%
  • Lv.5 Skill damage increased by 60%
  • Mana Cost:2
  • Cooldown:20 sec
  • Target Count:3
  • Attack Range:Vertical (L)
Punishment of Doom+.png Punishment of Doom+ (Adult Unlock) Removes the target's immunity effect and does 1.4 times as much damage against opponents with immunity.
  • Mana Cost:2
  • Cooldown:20 sec
  • Target Count:3
  • Attack Range:Vertical (L)
Terrible Nightmare .png Terrible Nightmare Attacks random foes every so often; each hit lowers attack power; while assaulting a boss, damage rises with the number of targets.
  • Lv.2 Skill damage increased by 20%
  • Lv.3 Skill damage increased by 30%
  • Lv.4 Skill damage increased by 40%
  • Lv.5 Skill damage increased by 60%
  • Cooldown:20 sec
  • Target Count:5
Borderline of Death.png Borderline of Death (Junior Unlock) Your vitality drops to nothing, turning you into a zombie for 40 seconds as the CRI Chance rate spikes. You are now defeated when the skill cooldown expires, the cooldown is reset, and two mana are restored.
  • Lv.2 Duration increase by 8 sec
  • Lv.3 Duration increase by 12 sec
  • Lv.4 Duration increase by 16 sec
  • Lv.5 Duration increase by 24 sec
  • Cooldown:180 sec
  • Target Count:1

Dragon Team Bonus

  • Predatory Formation:2 or more Attack Dragons results in HP+15%
  • Grace of Dark:Damage inflicted to opposite element is increased by 5% and damage taken by your earth dragon is decreased by 5%